GenCon 2026 Catalog

Games at GenCon 2026

Browse all scheduled sessions, each crafted for clear onboarding and vibrant storytelling.

GURPS Fantasy

Shadows over Nordvorn

Nordvorn is gripped by strange deaths and unexplained disappearances. Animals mutilated, a young woman with an unknown malady, and whispers of a shadowy presence have spread through the city.

GM: Jeff Wilson | 1 session

Seminar

GURPS Game Aid for Foundry

Nick and Nose are the original developers of the GURPS Game Aid for Foundry, the best way to play GURPS online. Nick will walk you through how to set up and use GGA.

GM: Jeff Wilson | 1 session

Modern Horror

Blackout

Alone on a lonely road, the lights fail and fear rises. Something watches. Can you last the night? A rules-light modern survival horror game for GURPS 4e.

GM: Jeff Wilson | 1 session

Arcane Fantasy

The Spire of Chaos

An archmage's tower has erupted in wild magic surges after a botched spell experiment and the resultant chaos threatens to engulf the nearby town. Can you protect them?

GM: Chris Normand | 1 session

Weird West

Spirits in the Mine

The 1880s Wild West frontier town of Shade Gulch is plagued by a cursed gold mine unleashing magic. Can you lift the curse before the town is destroyed?

GM: Chris Normand | 1 session

Sci-Fi Thriller

The Veilbreak Protocol

In 2035, the hi-tech company Veilbreak attempted their first zero-time transport. The experiment wasn't a complete success, and the rip in space-time is causing problems.

GM: Chris Normand | 1 session

Post-Apocalyptic

A Distant Echo

A distant signal is detected, sending a group of survivors into the wilds of a world moved on. This GURPS post-apoc adventure pits them against forgotten tech, dangerous terrain, and a looming threat.

GM: Jason Woollard | 1 session

Gothic Horror

Bitter Song of the Black Mangroves

A haunting melody lures villagers to the nearby swamp. The adventurers must uncover its source, face hidden dangers, and break the curse before all is lost to The Bitter Song of the Black Mangroves.

GM: Jason Woollard | 1 session

Cyberpunk

MegaNeon: RailJack

Complete the job and secure the asset at 600 kph. MegaMeridian Rail is a sealed city in motion; monitored corridors, electronic eyes, no exits. It doesn't stop, slow down, or forgive. Time to move.

GM: Jason Woollard | 2 sessions

Dark Fantasy

Sleeper in the Tomb of Dreams

When cultists steal sacred bones, heroes must brave the nightmare-haunted Tomb of Dreams to stop the Sleeper—an entity from beyond the stars. Face cultists, traps, and your own fears made real.

GM: Ben Lipe | 3-part campaign

Dark Fantasy

Nightcrawlers

Survivors, trapped underground after a cataclysm, must navigate dangerous tunnels, face alien creatures, and escape before light runs out and the depths consume them in this dark fantasy adventure.

GM: Ben Lipe | Part 2 of 3

Dark Fantasy

Dreaming Deep

Heroes must venture into a nightmare realm to destroy the ritual anchor before the Sleeper awakens. Face twisted cultists, living nightmares, and your deepest fears made real in a surreal underworld.

GM: Ben Lipe | Part 3 of 3

Space Mystery

Ghost of Tranquility Base

Dear Professor Stoneking has exciting news, and he wants to share it with you in person. Take your exclusive invitation to a mysterious facility on Luna. What could be so important?

GM: Arne Jamtgaard | 2 sessions

Youth Adventure

Odder Stuff

Something is wrong in Greenville. Your favorite teacher, Mister Roberts, is not in school. The new substitute, Mrs Crabbridge, is really mean. What can you and your friends do about it?

GM: Arne Jamtgaard | 1 session